AI Insights · Timothy · July 2022
Top 5 io Games on Android in Algeria Q2 2022
Discover the performance trends of the top 5 io games on the Android platform in Algeria during Q2 2022, based on Sensor Tower data.
In the second quarter of 2022, the top 5 io games on the Android platform in Algeria demonstrated varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Little Big Snake
Publisher: Shockwave LLC
The game saw a modest increase in weekly revenue, starting at $1 in mid-April and peaking at $28 by the end of May. Weekly downloads fluctuated, reaching a high of 1.9K in late April but declining to 665 by the end of June. Active users also varied, peaking at 3.6K in late April and ending the quarter at approximately 2.3K.
State.io — Conquer the World
Publisher: CASUAL AZUR GAMES
This game maintained steady weekly downloads, reaching as high as 13.2K in late April and averaging around 7K to 10K for most of the quarter. Active users peaked at 38K in early May but gradually declined to around 24K by the end of June. Revenue was minimal, with a slight increase to $5 in late March and $3 in early June.
Agar.io
Publisher: Miniclip.com
The game experienced a significant rise in weekly downloads from 900 in early May to nearly 4.9K by the end of May. Active users followed a similar upward trend, peaking at over 8K in early June. Revenue saw a minimal increase, reaching $1 in late June.
Snow Racing: Winter Aqua Park
Publisher: Boss Level Studio
Weekly downloads for this game showed fluctuating trends, peaking at 1.2K in mid-May and declining to 319 by the end of June. Active users followed a similar pattern, reaching a high of 1.3K in mid-May and ending the quarter at 450. Revenue remained at zero throughout the quarter.
Snake.io - Fun Snake .io Games
Publisher: Kooapps Games | Fun Arcade and Casual Action Games
This game saw a consistent number of weekly downloads, peaking at over 31K in early April and maintaining an average of around 20K to 24K. Active users showed steady numbers, peaking at 145K in early April and maintaining around 127K to 144K throughout the quarter. Revenue data was not applicable.
For more detailed insights on the performance of these apps, visit Sensor Tower.